Realpolitikin
Seven powers. One map. No dice.
A mobile take on the original strategy game of alliances and betrayal. Negotiate in the open or in secret, issue your orders, and watch alliances hold — or collapse the instant they stop being useful. No luck involved. Only nerve, timing, and who you can trust.
The Game
Built for negotiation, not luck.
Dossier No. 01
The Original Ruleset, Faithfully Adapted
Seven Great Powers, the classic 1901 map, and the full movement, retreat, and build phase ruleset — redrawn for touch, with a map you can actually pan and zoom on a phone.
Dossier No. 02
Online Multiplayer
Full seven-player games with real-time negotiation. Send private cables, propose alliances, or broadcast a declaration of war for the whole table to see.
Dossier No. 03
Solo Campaign vs. Bots
Play offline against AI opponents whenever you like — no lobby, no waiting on other players, no connection required.
Dossier No. 04
Bots With Actual Personalities
Empty seats aren't filled by generic AI. Personality-driven bots read the diplomatic cables in a game and act accordingly — balanced, aggressive, opportunist, or outright wildcard.
Dossier No. 05
Fair, Server-Side Adjudication
Every turn is resolved in the cloud, not on a player's phone — so no one can see or influence the outcome before it's final for everyone at once.
Dossier No. 06
Built for Hosts
Host tools let you boot players who go dark mid-game, and reliability tracking keeps the pool of players you're matched with honest.
From the Bureau
Currently in the field
Realpolitikin is under active development and not yet available in the App Store or Google Play. We're finishing multiplayer adjudication and running internal games before opening things up more broadly.
If you'd like to hear the moment early access opens — or you're interested in testing a game with us directly — send a note to hello@katzenjammer-games.ca.